Monday, April 03, 2006

Calling all Second Lifers!

Hey folks, as some of you may know I'm doing my PhD in virtual world Second Life and am launching a survey to capture information about the experiences of SL Residents.

Who controls the information in virtual worlds? How do fads and trends spread around them? And how important are chance encounters at game parlours, rest areas or marketplaces?

My research aims to answer these questions by describing the social networks of Second Life. The goals are to understand who talks with whom, to follow information as it spreads around the virtual world, and to uncover which groups and cliques are most integral to the social workings of this online space.

I need to poll as many Residents as possible. Who are your friends and acquaintances?

Anyone with an account in Second Life can participate by filling out an online survey which you can access from the in-world Social Simulation Research Lab (curious non-SL residents can find out where I'm talking about by clicking here). [Edit:] Depending upon the number of avatars you have on your Calling Card List, it could take between 30 minutes (for fewer, i.e., between 10 and 20) and 1 1/2 hours (for 100+). I encourage all potential respondents who have more than 50 avs to contact me directly (, and to complete the form with fewer avs as indicated on the survey [End Edit]. All responses will be kept confidential and you have the right to terminate your participation at any point.

If you would like to find out more about this research, visit the research website or the Social Simulation Research Lab. You can also come along to a meeting at the SSR Lab on Thursday 6th April 2006 at 2pm Linden Time (8pm GMT) to discuss the research, ask questions and collect a survey. While you're there, you can take in the knowledge of the library, which features a bounty of books on cyber-research, including papers, homepages of notable researchers, web resources and online journals.

This research has the support of Second Life developers Linden Lab, and is conducted in accordance with the Second Life Research Agreement.


Blogger BuhBuhCuh said...

Hi, I tried, I really did. The only problem is that I have 349 calling cards, and by the time I gave up, I had answered about 2000 questions (not to mention typing in all 349 names) and at Q23, I saw that I had at least 400 more, maybe even 700, and having spend about 4 hours on it, gave up. I'm sorry, I really wanted to help, but anyone who has been a part of SL long enough to really become part of a community will find this survey almost impossible to complete, without a day to dedicate to it. I have a lot of calling cards, yes, but I know it's not an uncommon ammount.

Good Luck, but you may want to rework your survey so that it *can* be done in 1/2 hour.

Wed Apr 05, 01:04:00 AM  
Blogger Aleks said...

BuhBuhCuh, thank you for trying. I have amended the survey to take into account those who have more than 50 cards. This should alleviate the time pressure.


Thu Apr 06, 01:50:00 PM  

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